Malmö Blood Bowl Masters 2 16 Maj.
Malmö Blood Bowl Masters 2
What
Open one day Blood Bowl Tournament with the focus of giving all the races a more even shot at performing well.
When
Mai 16 2015 0945-2200
Where
Spångatan 31 MALMÖ Sweden
Registered Participants:
Melisqus
Equilibri
Runestone
Goldbeak
Jaqra
BigFred
Afroman
Glenn
Staffan
If odd - Adhansa
Registration at latest 10/5 by email with team roster, Nafname and Nafnr to daniel741029@hotmail.com
Registation limited to 24 players and only to pair up evenly within tafter 3/5.
Cost
100 SEK/DKK
it can be paid in cash with even money on site or to
Daniel Persson
clearnr: 8214-9 kontonummer 3338270-6
NAF-sanctioned: Yes. All participants must be current members of the NAF.
Prices: The winner gains the prestigous Turning Torso Trophy. Other secret prices might be added.
Rules
Tournament format
* The tournament consist of 4 rounds.
* All games will be scored as follow: Win 1pts, draw 0.5pts, lose 0pts.
* Coaches are paired up during the first round at random, later rounds by swiss draw.
* The coaches are ranked as follow: sum of points (pts), sum of opponents points, then lowest tier, then net TD score, then net negative CAS score, then by the earliest complete registration and payment.
We play according to the Competition rules pack complimented with the rules below.
Contact
Daniel Persson
Malmö Amorical Fotball Counsil
daniel741029@hotmail.com
0722-513308
Team creation
All the races from Competition rules pack as well as Chaos Pact, Slann and Underworld can be used. You have 1100000 to buy a team. Goblins can buy 0-3 bribes at 50.000, and Halflings can buy the chef at 100.000. Starplayers can only be bought with a wildcard.
Skills & wildcards
Teams will get additional skills and wildcards depending on their tier.
TIER 1 - Wood Elf
TIER 2 - Lizardmen, Undead
TIER 3 - Amazon, Chaos Dwarf, Dark Elf, Dwarf, Norse, Skaven
TIER 4 - Elf, Necromantic, Orc
TIER 5 - High Elf, Human, Khemri
TIER 6 - Chaos Pact, Nurgle’s Rotters, Slann, Vampire
TIER 7 – Chaos
TIER 8 – Ogre, Underworld
TIER 9 - Goblin, Halfling
Tier 1: 4//5 normal skills*
Tier 2: 5 normal skills
Tier 3: 6 normal skills
Tier 4: 7 normal skills
Tier 5: 7 normal skills + 1 ‘double’ skill
Tier 6: 8 normal skills + 1 ‘double’ skill
Tier 7: 8 normal skills + 1 ”wildcard”
Tier 8: 8 normal skills + 1 ‘double’ skill + 1 ”wildcard”
Tier 9: 8 normal skills + 1 ‘double’ skill + 2 ”wildcard”
*Tier 1 teams gets 4 skills if one of them is leader, otherwise 5.
Stacking is not allowed, no player can receive more than one skill/statincrease.
Each wildcard may bey used in one of 6 ways.
1 less normal but 2 additional doubble skill choices.
choosing and stacking 2 normal skills on one player (exception to the stacking rule)
choosing any one statincrease for one player
being allowed to buy one of the race starplayers on the roster
getting for free 2 assistant coaches, 2 cheerleaders and 3 fan factor
getting a free reroll
All skills must be clearly noted on all copies of your team roster before the tournament starts.
Team development
All games are played without post-match procedures and thus without winnings, player purchases etc. All injuries and earned star player points are waived after each game. So each game starts with the same players on the roster.
After game 2 before round 3 is drawn, a player is allowed change the skillchoice (wildcard stay the same but the skills taken with it may be changed) Changes are made by directly on the roster but must be confirmed by the orcanizers with a signature.
Fairplay
In order to ensue a tournament in good sport and the best fun for everybody there are a series of rules for fair play. These rules can be changed if that is agreed upon by both coaches in their mutual game. A rule you have agreed upon is fixed afterwards - unless both coaches agree to cancel it again.
1) You must allow your opponent to use your dice if he so wishes.
2) If your want to use some sort of custom block/d6/d8-dice instead too the "standard" dice from the blood bowl game you have to ask your opponent permission.
3) Illegal procedures can only be called if both coaches before the game agree to enforce the rule.
4) Time is not used from the start of the game but can be enforced by the judges or if either player has brought a clock and considers the opponent to take to much time. The game can be force-ended by the judges at any moment after the time runs out, and the current score at this time will count.
Being late
If you are less than 15 minute and the last to sit down at the table you loose the coin toss. If you are more than 15 minutes late your opponent is entitled to force you to concede. Winning a game this way gives a 1-0 win (TD wise) and 0-0 on the casualty tiebreaker.
Paint and miniatures
Painted miniatures are mandatory. Those coaches who has teams, that by the tournament staff are deemed not painted (ie ALL miniatures are not painted and flocked to a sufficient standard) will be disqualified from the overall standing at the end of the tournament.
We encourage you to use the following colour coded bases:
Grey/none: Lineman
Red: Blitzer
Green: Blocker
White: Thrower
Yellow: Catcher, Runner
If your opponent can't easily recognize the different player types on your team, you must let him mark them somehow (without damaging the miniatures, of course). This could be with bottle caps or coloured rings etc.
What
Open one day Blood Bowl Tournament with the focus of giving all the races a more even shot at performing well.
When
Mai 16 2015 0945-2200
Where
Spångatan 31 MALMÖ Sweden
Registered Participants:
Melisqus
Equilibri
Runestone
Goldbeak
Jaqra
BigFred
Afroman
Glenn
Staffan
If odd - Adhansa
Registration at latest 10/5 by email with team roster, Nafname and Nafnr to daniel741029@hotmail.com
Registation limited to 24 players and only to pair up evenly within tafter 3/5.
Cost
100 SEK/DKK
it can be paid in cash with even money on site or to
Daniel Persson
clearnr: 8214-9 kontonummer 3338270-6
NAF-sanctioned: Yes. All participants must be current members of the NAF.
Prices: The winner gains the prestigous Turning Torso Trophy. Other secret prices might be added.
Rules
Tournament format
* The tournament consist of 4 rounds.
* All games will be scored as follow: Win 1pts, draw 0.5pts, lose 0pts.
* Coaches are paired up during the first round at random, later rounds by swiss draw.
* The coaches are ranked as follow: sum of points (pts), sum of opponents points, then lowest tier, then net TD score, then net negative CAS score, then by the earliest complete registration and payment.
We play according to the Competition rules pack complimented with the rules below.
Contact
Daniel Persson
Malmö Amorical Fotball Counsil
daniel741029@hotmail.com
0722-513308
Team creation
All the races from Competition rules pack as well as Chaos Pact, Slann and Underworld can be used. You have 1100000 to buy a team. Goblins can buy 0-3 bribes at 50.000, and Halflings can buy the chef at 100.000. Starplayers can only be bought with a wildcard.
Skills & wildcards
Teams will get additional skills and wildcards depending on their tier.
TIER 1 - Wood Elf
TIER 2 - Lizardmen, Undead
TIER 3 - Amazon, Chaos Dwarf, Dark Elf, Dwarf, Norse, Skaven
TIER 4 - Elf, Necromantic, Orc
TIER 5 - High Elf, Human, Khemri
TIER 6 - Chaos Pact, Nurgle’s Rotters, Slann, Vampire
TIER 7 – Chaos
TIER 8 – Ogre, Underworld
TIER 9 - Goblin, Halfling
Tier 1: 4//5 normal skills*
Tier 2: 5 normal skills
Tier 3: 6 normal skills
Tier 4: 7 normal skills
Tier 5: 7 normal skills + 1 ‘double’ skill
Tier 6: 8 normal skills + 1 ‘double’ skill
Tier 7: 8 normal skills + 1 ”wildcard”
Tier 8: 8 normal skills + 1 ‘double’ skill + 1 ”wildcard”
Tier 9: 8 normal skills + 1 ‘double’ skill + 2 ”wildcard”
*Tier 1 teams gets 4 skills if one of them is leader, otherwise 5.
Stacking is not allowed, no player can receive more than one skill/statincrease.
Each wildcard may bey used in one of 6 ways.
1 less normal but 2 additional doubble skill choices.
choosing and stacking 2 normal skills on one player (exception to the stacking rule)
choosing any one statincrease for one player
being allowed to buy one of the race starplayers on the roster
getting for free 2 assistant coaches, 2 cheerleaders and 3 fan factor
getting a free reroll
All skills must be clearly noted on all copies of your team roster before the tournament starts.
Team development
All games are played without post-match procedures and thus without winnings, player purchases etc. All injuries and earned star player points are waived after each game. So each game starts with the same players on the roster.
After game 2 before round 3 is drawn, a player is allowed change the skillchoice (wildcard stay the same but the skills taken with it may be changed) Changes are made by directly on the roster but must be confirmed by the orcanizers with a signature.
Fairplay
In order to ensue a tournament in good sport and the best fun for everybody there are a series of rules for fair play. These rules can be changed if that is agreed upon by both coaches in their mutual game. A rule you have agreed upon is fixed afterwards - unless both coaches agree to cancel it again.
1) You must allow your opponent to use your dice if he so wishes.
2) If your want to use some sort of custom block/d6/d8-dice instead too the "standard" dice from the blood bowl game you have to ask your opponent permission.
3) Illegal procedures can only be called if both coaches before the game agree to enforce the rule.
4) Time is not used from the start of the game but can be enforced by the judges or if either player has brought a clock and considers the opponent to take to much time. The game can be force-ended by the judges at any moment after the time runs out, and the current score at this time will count.
Being late
If you are less than 15 minute and the last to sit down at the table you loose the coin toss. If you are more than 15 minutes late your opponent is entitled to force you to concede. Winning a game this way gives a 1-0 win (TD wise) and 0-0 on the casualty tiebreaker.
Paint and miniatures
Painted miniatures are mandatory. Those coaches who has teams, that by the tournament staff are deemed not painted (ie ALL miniatures are not painted and flocked to a sufficient standard) will be disqualified from the overall standing at the end of the tournament.
We encourage you to use the following colour coded bases:
Grey/none: Lineman
Red: Blitzer
Green: Blocker
White: Thrower
Yellow: Catcher, Runner
If your opponent can't easily recognize the different player types on your team, you must let him mark them somehow (without damaging the miniatures, of course). This could be with bottle caps or coloured rings etc.
Comments
Turnering på "hemmaplan" och så kan jag inte vara med :P
Eller? Ska klura.
Innan den 3:e maj garanterar vi en plats, efter det kommer vi bara att godkänna anmälningar efter vi sett att det blir jämnt antal deltagare.
1. Göteborgare (melisqus)
2. Göteborgare (jag)
3. Malmöiten (bigfred)
5-8. Danmark
Tack för en intensiv dag o en rolig turnering! Vem kunde tro att Nurgle kunde slå både High Elves o Skaven?
Grattis Melisqus
till och med när du kommer tvåa på en turnering blir du sämsta göteborgaren?
Bästa kommentaren idag.
Blir det något pris för sämsta göteborgaren till helgen?
@inforthepain, ta med plastskeden!
Efter årets sista turnering vill jag gärna se en gruppbild inklusive medaljer placering för ÅRETS sämsta göteborgare!